#include "StdAfx.h"
#include "BasicEnemy.h"


CBasicEnemy::CBasicEnemy(){};
CBasicEnemy::~CBasicEnemy(){};

void CBasicEnemy ::Update()
{
	printf("Updating CBasicEnemy... X = %f, Y = %f, Z = %f\n", m_PosX, m_PosY, m_PosZ);
}
void CBasicEnemy ::Render()
{
	printf("Rendering CBasicEnemy...\n");
}
